This interactive digital exercise permits people, usually youngsters, to customise the looks of characters Max and Ruby, well-liked figures from a youngsters’s animated collection. Customization choices usually embody choosing clothes objects, equipment, and generally hairstyles to change the characters’ visible presentation. An instance is selecting a brand new outfit for Ruby or offering Max with a distinct hat.
Such actions present an avenue for artistic expression and imaginative play. They’ll help in growing decision-making abilities as customers select between numerous choices. These digital engagements construct on the established recognition and enchantment of the characters, doubtlessly enhancing a baby’s enjoyment and facilitating engagement. Traditionally, comparable video games primarily based on well-liked characters have been employed to entertain and train youthful audiences.